![]() ![]() You need to have an autonomy of 20 or higher.Ģ. Some of this was gleaned on the Choice of Games forums, so hopefully it works for you.ġ. If nothing else, you helped me get the Somethingian Achievement.Īnyways, I just got the Lunatic Achievement, and will detail some of my actions/thoughts on it. I think I always assumed this would be an achievement linked to the companion bot storyline, but I got it from pursuing the singularity one in the end. It was the staying single thing that threw me. Originally posted by Tispity:Thanks so much! I just got this following your tips. Not that I can confirm it on my own playthrough, but it seems if you get some other special ending (say honored by the White House, or if you have a kid/birthdays, etc.) it will override the Officiant. I was also given the chance to put flaws into robots to put them on a more level field with the humans which I did. In my 2 playthroughs, I developed the algorithms which stopped war. You may want to focus on Empathy (especially), and Grace (at least above 25). Third, the Cult/Church of your Robot has to exist (whether you started it, or someone else did). It seems if your robot builds a kid (as above), or if you are married, this will pre-empt the Officiant ending. The reason for this is that if it is high enough, your Robot will build her own robot. I think the first three parts are essential, and then there will be a little speculationįirst, the key part is to keep Autonomy low. (I'm still trying to get the Lunatic one myself) Unfortunately, this isn't a full-on walkthrough, but I hope it helps :) I've managed to get the Officiant on a semi-consistent basis now.
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